Chess is a game which is not well presented online and in digital formats, even though there are hundreds of applications. Chess is always portrayed digitally as gaudy, flashing lights, animated pieces hitting each other, no clear colour schemes, interest in design, ux/ui, or clear iconography. Chess has great health benefits, especially when playing in person, even compared to the likes of Sudoku or Crossword puzzles.
Younger people don’t play chess as its not aimed at them, and usually has no instructions and a lack of intuitive design. There are no good ways to learn online in this digital age. It is deemed everyone who wants to know already knows. A whole new generation of chess players are out there with no access to it. Chess should be available and made for the modern, everyday person of all ages. This is what this project will achieve through use of a publication and application.